## Description A Geometry Nodes modifier that applies a flat emission color to any mesh. Drag it onto an object for instant flat-shaded viewport preview — no material setup needed. Useful for render overlays, non-photorealistic shading, color-coded visualizations, and quick prototyping. ## Parameters ## Usage 1. Drag **Flat Color Material** from the Asset Browser onto any mesh object 2. The modifi
View Flat Color Material